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Latest News

 

  • 2019-10-17

We are convinced that no strategy game about the Cold War would be complete without an efficient AI able to build strategies and act upon it. Read all about our advancement in Development Diary 52


  • 2019-10-11

Suspicion and fear are the orders of the day. Individuals considered beyond doubt only a few years ago have been forced out of the office or investigated. The Red Scare is here in Development Diary 51


  • 2019-09-12

Like any worthwhile Commander in Chief, moving Army Commands, Air units, and Fleets is no instantaneous feat, making deployment a hotspot for strategic issues and opportunities in this logistics focused Development Diary 50


  • 2019-08-29

Find yourself masterfully juggling different, and most likely opposing, interests; welcome to the world of domestic politics on a global geopolitical scale and to Development Diary 49.


  • 2019-08-17

In the West, not much is popularly known for the struggle that brought Communism to power in China. Read all about it in Development Diary 48


  • 2019-08-08

A warm welcome to this week's Development Diary 47 about the brand new decision chain for the tank weapons program.


  • 2019-07-26

The great equalizer of mutually assured destruction is now in the hands of the AI. Read all about it in Development Diary 46!


  • 2019-07-14

"Between Characters and Ideas" is our new Development Diary 45, in which we explain how we capture the taste of the Cold War through ideas and historical characters.


  • 2019-07-04

As tension rose between the King's government and the Greek communist guerillas, civil war became inevitable. The echoes of gunfire reverberating in the hills and the olive groves, this could all have been so different. Introducing Development Diary 44 


  • 2019-06-26

Introducing Focuses in the game, we wanted to make this core mechanic communicate more clearly what is to come in terms of possible decisions, policies, leaders and more. Lead your way to victory and read all about it here!


  • 2019-05-02

About two years ago, I was invited to a meeting on Cold War storytelling. The team was trying to figure out how to make a plethora of 'rock, paper, scissors' type of matchups between the USA and USSR. Read all about where the story begins with Alfred 'Zeress' Frendo-Cumbo



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